Learn to Create Computer Programs – 2D GRAPHICS, DRAWING, AND ANIMATION (part 1 of 3) Here are links to this entire video series (currently more than 8 hours total): musiclessonz.com These tutorials demonstrate how easy it is to accomplish real world programming goals with a flexible and powerful language called Rebol. The video tutorial closely follows the written text at: musiclessonz.com which aims to teach average users to program computers to do useful things, without the long and difficult learning curve imposed by other programming languages. If you’re an experienced programmer, it’s strongly recommended that you read the more concise tutorial at: musiclessonz.com You’ll be amazed at Rebol’s compact code and simple cross-platform usability.
Tag Archives: programming
CS 61A Lecture 30: Shell Programming I
CS61A The Structure and Interpretation of Computer Programs Instructor Brian Harvey Spring 2008 Introduction to programming and computer science. This course exposes students to techniques of abstraction at several levels: (a) within a programming language, using higher-order functions, manifest types, data-directed programming, and message-passing; (b) between programming languages, using functional and rule-based languages as examples. It also relates these techniques to the practical problems of implementation of languages and algorithms on a von Neumann machine. There are several significant programming projects, programmed in a dialect of the LISP language.
Computer Programming Tutorial, by Nick Antonaccio (#32b)
Learn to Create Computer Programs – OBJECTS (OBJECT ORIENTED PROGRAMMING, OOP) IN REBOL (2 of 3) Here are links to this entire video series (currently more than 8 hours total): musiclessonz.com These tutorials demonstrate how easy it is to accomplish real world programming goals with a flexible and powerful language called Rebol. The video tutorial closely follows the written text at: musiclessonz.com which aims to teach average users to program computers to do useful things, without the long and difficult learning curve imposed by other programming languages. If you’re an experienced programmer, it’s strongly recommended that you read the more concise tutorial at: musiclessonz.com You’ll be amazed at Rebol’s compact code and simple cross-platform usability.
Computer Programming Tutorial, by Nick Antonaccio (#32c)
Learn to Create Computer Programs – OBJECTS (OBJECT ORIENTED PROGRAMMING, OOP) IN REBOL (3 of 3) Here are links to this entire video series (currently more than 8 hours total): musiclessonz.com These tutorials demonstrate how easy it is to accomplish real world programming goals with a flexible and powerful language called Rebol. The video tutorial closely follows the written text at: musiclessonz.com which aims to teach average users to program computers to do useful things, without the long and difficult learning curve imposed by other programming languages. If you’re an experienced programmer, it’s strongly recommended that you read the more concise tutorial at: musiclessonz.com You’ll be amazed at Rebol’s compact code and simple cross-platform usability.
Computer Programming Tutorial, by Nick Antonaccio (#31a)
Learn to Create Computer Programs – PARSING (1 of 3) Here are links to this entire video series (currently more than 8 hours total): musiclessonz.com These tutorials demonstrate how easy it is to accomplish real world programming goals with a flexible and powerful language called Rebol. The video tutorial closely follows the written text at: musiclessonz.com which aims to teach average users to program computers to do useful things, without the long and difficult learning curve imposed by other programming languages. If you’re an experienced programmer, it’s strongly recommended that you read the more concise tutorial at: musiclessonz.com You’ll be amazed at Rebol’s compact code and simple cross-platform usability.
CS 61A Lecture 17: Object-Oriented Programming I
CS61A The Structure and Interpretation of Computer Programs Instructor Brian Harvey Spring 2008 Introduction to programming and computer science. This course exposes students to techniques of abstraction at several levels: (a) within a programming language, using higher-order functions, manifest types, data-directed programming, and message-passing; (b) between programming languages, using functional and rule-based languages as examples. It also relates these techniques to the practical problems of implementation of languages and algorithms on a von Neumann machine. There are several significant programming projects, programmed in a dialect of the LISP language.
Lecture 1 | Programming Methodology (Stanford)
Lecture by Professor Mehran Sahami for the Stanford Computer Science Department (CS106A). In the first lecture of the quarter, Professor Sahami provides an overview of the course and begins discussing computer programing. CS106A is an Introduction to the engineering of computer applications emphasizing modern software engineering principles: object-oriented design, decomposition, encapsulation, abstraction, and testing. Uses the Java programming language. Emphasis is on good programming style and the built-in facilities of the Java language. Complete Playlist for the Course: www.youtube.com CS106A at Stanford Unversity: www.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Stanford University: www.stanford.edu Stanford University Channel on YouTube www.youtube.com
Lecture 7 | Programming Methodology (Stanford)
Lecture by Professor Mehran Sahami for the Stanford Computer Science Department (CS106A). Professor Sahami recaps on CASTs, then continues talking about loops, function, methods, and returning. CS106A is an Introduction to the engineering of computer applications emphasizing modern software engineering principles: object-oriented design, decomposition, encapsulation, abstraction, and testing. Uses the Java programming language. Emphasis is on good programming style and the built-in facilities of the Java language. Complete Playlist for the Course: www.youtube.com CS106A at Stanford Unversity: www.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Stanford University: www.stanford.edu Stanford University Channel on YouTube www.youtube.com
Lecture 8 | Programming Methodology (Stanford)
Lecture by Professor Mehran Sahami for the Stanford Computer Science Department (CS106A). Professor Sahami reviews what he covered on methods and functions and then goes into more detail. CS106A is an Introduction to the engineering of computer applications emphasizing modern software engineering principles: object-oriented design, decomposition, encapsulation, abstraction, and testing. Uses the Java programming language. Emphasis is on good programming style and the built-in facilities of the Java language. Complete Playlist for the Course: www.youtube.com CS106A at Stanford Unversity: www.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Stanford University: www.stanford.edu Stanford University Channel on YouTube www.youtube.com
Lecture 2 | Programming Methodology (Stanford)
Lecture by Professor Mehran Sahami for the Stanford Computer Science Department (CS106A). In the second lecture, Professor Sahami introduces Karel and shows the commands associated with the program. CS106A is an Introduction to the engineering of computer applications emphasizing modern software engineering principles: object-oriented design, decomposition, encapsulation, abstraction, and testing. Uses the Java programming language. Emphasis is on good programming style and the built-in facilities of the Java language. Complete Playlist for the Course: www.youtube.com CS106A at Stanford Unversity: www.stanford.edu Stanford Center for Professional Development: scpd.stanford.edu Stanford University: www.stanford.edu Stanford University Channel on YouTube www.youtube.com